Some small sacrifices have been made to maintain this refresh rate - some stage backgrounds slide around instead of rotating, resulting in a peculiar visual effect that diminishes the depth provided by 3D. Character models look great and animate fluently, with glistening muscle and the impressively solid polygon modelling we've come to expect from Tekken. While the 3D display is disabled in multiplayer, it's a small loss to maintain the 60fps, arguably a more important component to a fighting game. The most impressive achievement by far is the solid 60 frames per second game engine, staying fast and smooth even with 3D turned on.
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